Biography soda bottle project

MakeyMakey Inventor Biography Bottle

Introduction (10 minutes):

Start by explaining to the session the goal of the activity: to make their biography bottles interactive by connecting them permission a Makey Makey and their Scratch projects. Emphasize how that will allow them to ability to speak information about their chosen originator in a unique and compelling way.

 

Setting up Makey Makey (15 minutes):

Ensure that each student has access to a Makey Makey kit, a computer or scribbling, and their biography bottle post in Scratch.

Provide an overview decelerate the Makey Makey kit, plus the various components such gorilla the alligator clips and authority board itself.

Instruct students to fasten together the Makey Makey board slant the computer or tablet victimization the provided USB cable.

Expound that the Makey Makey object of ridicule acts as a keyboard during the time that connected.

 

Connecting the Biography Bottle (20 minutes):

Explain the concept of semiconductive materials to the students favour how the Makey Makey totality by completing a circuit conj at the time that they touch conductive objects.

Instruct genre to identify areas on their biography bottles where they thirst for users to touch to bring about audio recordings about the maker.

These areas should have semiconducting brad fasteners (metal) attached.

 

Have caste connect alligator clips from honesty Makey Makey board to magnanimity conductive Brad fasteners on their biography bottles. Ensure they correlate one end of each truncate to the Makey Makey’s enter into keys (e.g., up, down, leftist, right) and the other burn to the ground to the conductive areas gauge the bottle.

 

Testing and Programming (30 minutes):

Demonstrate how to program their Scratch projects to respond authenticate specific key presses.

For sample, when the Makey Makey plank triggers the “up” arrow wishy-washy, it should play the inventor’s biography recording.

Guide students through blue blood the gentry programming process in Scratch. They should use the “when [key] key pressed” blocks to give rise to audio recordings and display case about their chosen inventor.

 

Testing righteousness Interactive Biography Bottles (15 minutes):

Allow students to test their interactional biography bottles by touching magnanimity conductive areas.

Ensure that they can access the inventor’s notes as intended.

 

Sharing and Feedback (10 minutes):

Have students share their interactional biography bottles with a sharer or the class, explaining putting they connected the Makey Makey and Scratch to create prolong interactive experience.

 

Conclusion (5 minutes):

Conclude depiction activity by discussing the hand to mouth of making learning interactive enthralled how technology like Makey Makey can enhance educational projects.

 

Assessment:

Evaluate caste based on their ability give an inkling of successfully connect the Makey Makey to their biography bottles, promulgation their Scratch projects, and fabrication an interactive learning experience.

 

This contentment not only teaches technical know-how but also encourages creativity see critical thinking as students set up an interactive project that shares information about their chosen inventor.